
1. Read the sensor log
Clues tell you where each crew member could be.

A bright sci-fi logic game about crew movement, room clues, hidden devices, and one guilty saboteur.
See the challenge at a glance, then decide if you are ready to solve it.

Learn the puzzle in four quick steps.

Clues tell you where each crew member could be.

Use logic to place characters into the right rooms.

The planted device narrows the field.

Make the accusation and see if the station is safe.
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